The town of Dertflinghan, minus a coat of paint.
I'm trying to use as many of my current pieces as possible - fences, walls, hedges, trees, and so on. I realize that it's not as visually-appealing as a sculpted board, but I'm just not in the mood to invest that kind of effort at the moment. I think that when all is painted it will look convincing enough.
I've noticed some places on a couple of buildings where the excess resin build-up is particularly bad. In the photo below, I'm not sure if it's supposed to be curtains or if it's just a resin clump. I'm hoping that a couple of hours of effort will see the buildings cleaned and ready for primer. I'm very open to suggestions.
What do I do with this? Suggestions?
The tiny hamlet still bears some remnants of the great town on whose
ruins it stands, such as this renaissance statue in the old town square.
I bought some barrels from Hovels as well and plan on making
some small terrain pieces to add some character.
This track leads out of town to the old graveyard. Although mostly
overgrown, the graves of long-dead citizens can still be seen.
I plan on making some individual grave pieces, as well as
a couple of ghosts to haunt the cemetery grounds.
The good villagers of Dertflinghan.
I plan on applying some of the lessons I learned during the Assumption, Oklahoma project. In short, this time round I will be creating a series of settings, almost like movie sets - The Hamlet of Dertflinghan, the Old Cemetery, the Forest Trail, the Abandoned Cabin, The Old Church Ruins - you get the idea. Most of them won't be too involved, but it will allow us to re-use common settings in a way that will hopefully reinforce the story. Time will tell, and you folks will be the judges.
Thanks for reading,