Adventure Gaming

Assumption, Oklahoma
A couple of years ago I stumbled upon the Lead Adventure Forum and discovered a sub-culture of model-gaming that I refer to as adventure gaming; Victorian Science Fiction, Lost Worlds, Pulp, Weird World War II - the possibilities seemed endless. However, despite the different flavours, there was one theme that was common across all of the genres - the desire to create worlds and to use gaming as a vehicle to bring these game worlds to life. I just couldn't resist, and so, before long my fictional old west town of Assumption, Oklahoma was born (read: built from blood, sweat, tears, and cardboard). Old West gaming was only the beginning, however, and we have already embarked upon other adventure genres. More will follow I'm sure.
 
Gothic Horror

The Gothic Horror Project marks our second endeavor into the world of 28mm skirmish-level adventure gaming.  After playing a very entertaining Old West campaign (see below), a few of us decided that it was time to try out another genre.

The narrative gallery outlines the world I've been creating to serve as a backdrop for our horror gaming and story-telling.  The fictional hamlet of Dertflinghan and the surrounding Transylvanian countryside will set the stage for a blood-curdling epic that will follow the individual encounters and stories of deeply satisfying characters - the mysterious Great Wolf of the Carpathian woods, a mad doctor with a dark past and a darker plan, the intrepid British explorer Sir Thrustam Mannleigh and his companions from the West - and many others.

As the campaign advances and the story unfolds, please follow along... if you dare!


Non-Campaign Games

Some games are just about playing the scenario and don't fit into the story line of the campaign.
  1. Seek & Find
    Werewolves / Mad Doctor / British Monster Hunters
  2. The Breakthrough / Seek & Find
    Werewolves vs. Mad Doctor AND Battle in the Wilderness: Nosferatu vs. Mad Doctor
  3. Seek & Find
    British Monster Hunters vs. Romanian Vampires
  4. Seek & Find
    Hungarian Monster Hunters vs. Romanian Vampires
  5. Battle In The Wilderness
    British Monster Hunters vs. Romanian Vampires
  6. The Abandoned Village: Part One
    Lots of photos of objectives and table setup for this three-player epic.
  7. The Abandoned Village: Part Two
    Sir Thrustam Mannleigh, Dr. Prometheus Hartstone, and the Great Wolf clash as they race to discover the mysterious fate of the missing villagers.
  8. Seek & Find (underground)
    Hungarian Monster Hunters vs. Jordin's freshly-painted female Nosferatu

Narrative Gallery
  1. Werewolves
  2. Dertflinghan the Damned
  3. Wulfen Jager
  4. The Old Graveyard
  5. Grunberg's Lunatic Asylum for the Criminally Insane
  6. Dr. Franz Grunberg, His Lunatics and Associates
  7. The Mannleigh Expedition
  8. Count Adolphus Von Brechtenstein and his Daughters
  9. The Old Woodsman
  10. The Von Krumm Expedition
  11. Cattle
  12. Enslaved Ghouls
  13. The Alchemist of Old Dertflinghan

The Curse of the Dertflinghans (Campaign Games)

  1. Chapter One: East Meets West
  2. Chapter Two: Poundwood's Prisoner
  3. Chapter Three: Amongst the Lunatics
  4. Chapter Four: The Devil's Children
  5. Chapter Five: Hunting the Hunters
  6. Chapter Six: The Hand of the Almighty
  7. Chapter Seven: A Doctor's Misfortune
  8. Chapter Eight: A Lost Son
  9. Chapter Nine: The Dead Speak
  10. Chapter Ten: A Night In Rotesdorf
The Road to Dertflinghan

Old West
Our first foray into the world of adventure gaming (and for that matter, our first foray into non-mainstream gaming) was our Legends of the Old West campaign.  It was during these games that we stumbled upon the great satisfaction that came out of narrative-driven gaming.

The story begins with the small and growing town of Assumption, under the protection of Sheriff John Henry Mast and his deputies, being subjected to the ungodly ways of The Sundown Gang.  Before long, the southern boys under the command of Major Eustace Pilesforth showed up and the trouble was in full swing.


The Project

The rather lengthy thread, Assumption, Oklahoma: Building an Old West Town, outlines the terrain-building process I went through, including insights, tips, and mistakes all the way through.

For the truly cheap geek who desperately needs to build a town without spending more than a dollar, here's my very detailed, step-by-step building tutorial.
Tales of Assumption (Volume I)
  1. The Day Trouble Came to Town
  2. The Southerners Arrive
  3. The Law Comes to Hackett Farm
  4. The Assumption Defenders
  5. Shoot-out at the Storage Yard
  6. The Rev'd Hargraves Cleanses Assumption
  7. Shotgun Wedding (or "The Abduction of Ms. Sue Ellen St. Charles.")
  8. The Green Ridge Massacre
  9. Damsel in Distress
  10. Corporal Moses Peachtree Meets His Maker
  11. Death in the Streets of Assumption
  12. The Arrival of a Foreigner
  13. A Foreigner Saves Assumption
  14. The Final Chapter

Tales of Assumption (Volume II)

The next volume of Assumption's bloody history has yet to be written... but it's coming.

LEAD ADVENTURE FORUM (LAF)


If any of these types of projects and games interests you, and you haven't been there already, hurry along to the Lead Adventure Forum.  It's not only the friendliest and most gentlemanly forum on the Internet, but from all I've seen, it boasts the most talented and helpful collection of campaign writers, miniature-painters, and terrain makers out there.  It's an inspiring place to be sure, and there's nowhere out there we're you'll find more highly-skilled geeks who are ready and willing to help and offer advice.