Saturday, June 13, 2009

Legion vs. Legion

Saturday night rolled around and everybody bailed - except Chris H.! We were going to proceed with our Warmachine plans, but Chris's newest painted Khador models weren't quite dry enough to travel, so he requested a game of Impetus. Anyone who knows anything about me knows that I would never turn down a game of Impetus.

The Roman Army

We played at a 400-point level tonight. My Roman force consisted of two generals (expert & fair), Legions x 6, Auxilia x 2, Eastern Archers x 2, Balearic Slingers x 2, Equites Alares x 1, Numidian Light Horse x 2, and a re-roll, for a total of 398 points.


The Palmyran Army

Chris had finished painting some new cavalry since our last game, and his force included two generals (expert & fair), Legions x 3, Regular Archers x 3, Auxilia x 2, Equites Alares x 1, Cataphracts x 2, Skirmishing Archers x 4, and two re-rolls, for a total of 400 points.


Best Laid Plans...

In a general sense, I had hope to move my primary infantry line of legion, auxilia, and archers up to the forest. I would anchor my left flank there, and use my right flank of legion, and cavalry with skirmishers to sweep across the Palmyran flank.


The Battle

I rushed to get the main line in position on the forest edge. This aggressive advance came at the cost of mass disorder.


Chris moved a mass of skirmishers ahead of the heavy cavalry. He obviously had planned to create disorder and confusion in the Roman lines in order to pave the way for the cavalry charge.


As per my initial plan, the main line anchors at the edge of the woods while the right flank swarms over the hill and gets ready to assault Chris's left flank.


An aerial view of the early advance.


Palmyran and Roman mercenary light troops prepare to engage.


Chris did a very good job of advancing his heavy cavalry behind the skirmisher screen. I had learned in the past that the Romans function better when their light troops are closely supported by legion. I kept moving legions forward, ready to counter the heavy Palmyran troops that would eventually come to grips with my lights.


After an incredible march, one legion manages to get an unexpected charge off on one of the cataphract units. This was a lucky move on my part, and pretty much kept one unit of cataphracts tied-up for the rest of the battle.


I was also aggressive with one of my auxilia units. I charged into the line of archers. The combat was a draw, but his bows would remain neutralized until my auxilia were dealt with. The photo also shows how my legions interpenetrated the eastern archers in preparation for close combat.


As for my plan of sweeping my right flank into the Palmyran force. Part A (cleaning out the skirmishers had worked), but Part B (riding down the cataphrats) didn't quite unfold as planned. In fact, Chris charged a unit towards my Alares cavalry...


...and thanks to a successful Discipline test, the counter-charged. Death wish I guess ;)


The battle in full swing. The Palmyran archers had managed to win a combat and send my auxilia fleeing. The were shot down by mass bow fire shortly after.


In the meantime, both units of Palmyran auxilia charged into the main line of legionnaires. As you can see, Chris had engaged my general in combat. (The legion with the command stand touching)


After defeating my auxilia unit, Chris's command stand (yellow marker) move ahead and prepared to take battle to the Romans.


Back on the right, I had move a legion up to help deal with the cataphracts. The swirling melee went on for most of the game, with each side getting worn down bit by bit.


My fast-marching legion was getting ganged up on in the middle of the table, and after it fled, the cataphracts were free to pursue elsewhere. Unfortunately for Chris, the game was nearing its end, and he couldn't get them rallied in time to have much effect on the outcome.


Near the end of the battle, the fighting ensues across the field, but no side is really breaking through the enemy line.


Still not able to break the heavy cavalry, the Romans send in Numidian horse to assist. By game end, this massive melee was still unresolved.


Balearic slingers cause disorder in the Palmyran ranks, but the battle has almost ended, and their efforts are without serious effect.


Chris's command legion comes storming across the field and helps out the auxilia unit in defeating a Roman legion.


And after both commands had activated, the opposing generals and their units had survived, and no commands had been routed from the table.


Aftermath

When the battle ended, it was not over, not in any decisive way at least. I believe Chris had lost 5 VD of troops while I lost 6 VD. In any event, no commands had been removed, and the outcome was a draw. The photo below shows the battle when the game had ended.


We had set a certain time limit on the game and more or less stuck to it. Although the rest of the guys couldn't make it tonight (and we missed our stint of late-night boardgaming), the mass absence allowed Chris and I to play my co-favourite wargame, and left enough time at the end of the evening to drink tea and prepare this post. I hope you all enjoyed the game highlights.

Thanks for reading,
JET

Thursday, June 11, 2009

Recent Acquisitions

Through gifts and purchases, I've recently acquired some new geek items of interest. I thought some of you might be interested in seeing the new loot.

First of all, my wife gave me a copy of the Gutshot Old West rules for my birthday. We love playing Legends of the Old West in my group, but I've been intriqued by Gutshot for some time now.

The game allows players to control just one model each, to select from a number of predetermined character types, and to play specific scenarios. However, the selling point for me was the number of players. The game allows 3 to 8 players facing off against each other at the same time. I've been hunting around for a multiplayer miniature game for some time now. Because we already have old west models and terrain, Gutshot was an easy choice to try out in my group.

I was also surprised at the size of the book. For a $25.00 rulebook produced by a small company, I was expecting 100 pages or so. The Gutshot rulebook is twice that at least, and is printed on good quality paper with lots of attractive B&W artwork throughout. The first game will be posted here (of course!)

I also received a small package in the mail consisting of items that Keir had ordered on my behalf. For Warmachine, I now have two more Stormguard (enough to take my unit to full strength for Mk II) and a Arcane Gun Mage Officer. The GM Officer is a unit attachment that will make my Gun Mages even more powerful. He also functions as a jack marshall, and gives the jack under his control some awesome shooting abililties.

Finally, bringing it back to the HYW project, Keir also sent in a medieval Bombard he ordered for me a few months ago. The timing is perfect as I've just resurrected the project quite recently. It's just so damn hard to resist those exquisite Corvus Belli 15's.

This weekend I'll be having a belated birthday celebration with the extended family. Word on the street is there'll be a couple of geek gifts there as well.

My Lord - I have so much stuff to build and paint. I shouldn't by anything else until 2010. We'll see.

Thanks for reading,
JET

Sunday, June 7, 2009

Largest Building So Far

Up to this point, I have avoided posting any material that isn't directly geek-related on Geektactica. However, I've recently been building a greenhouse for my wife, and since I've devoted all my potential geek time and energy towards it, I figured I should post it.

The project so far - almost there.

I'm the son of a carpenter (a very skilled one at that) and my brother and I were given a solid foundation in building and woodworking when we were growing up. Sadly, I haven't put any of this knowledge to use for over 10 years, so I was a little dubious when I went out to buy the lumber. However, like riding a bike, it all started to come back as the project wore on. Dad stepped in to lend knowledge (and assistance when I was trying to figure out the angle-cuts for the roof), but for the most part, he's left me to my own devices (not counting when Ken's dropped over to lend a hand)

The first shelf. I think I'll add another.

A lovely view from the back window.

Back view

It's been quite different constructing a building from wood instead of cardboard, but equally (and in many ways more) satisfying. It was a very nice weekend here weather-wise, and it was invigorating to spend most of it outside, often alone with my thoughts.

But fear not faithful reader! The greenhouse will be finished for next weekend, and then I can get back to painting English longbowmen, French knights, Old West cattle, civilians, some more Cygnar stuff, fighters and bombers for BFG... on second thought, maybe I'll just build another greenhouse ;)

Thanks for reading,
JET

BFG Tournament Preparations

With the big Battlefleet Gothic tournament only a couple of weeks away, the lads and I thought it was time to start making some preparations. One of the first priorities was to familiarize ourselves with the rules again. Ken, Marc, Chris, and Chris played two small games while I sat nearby with rules in hand, and as a group, we hashed our way through any misunderstood sections.

As you can see, we haven't made any of the fancy terrain yet.


Empire (Marc) vs. Tau (Chris H.)


Eldar(Chris E.) vs. Chaos (Ken)

We also had a short "meeting" after the games and assigned the various tasks that need to be completed. Between five of us, we will have playing surfaces, outer space terrain, and enough game markers to outfit everyone playing on game day.

Thanks for reading,
JET


Friday, June 5, 2009

Gascony Knight

I am having a great time building our greenhouse, so great a time in fact, that my painting is suffering as a result. I've been inspired to do some more painting for my HYW project, but the time just hasn't been there. Tonight, however, I found enough time to finish off a practice knight I had started.


As you can see, I used transfers on the horse and the shield. I haven 't decided whether or not I'll keep it yet. I'm hoping that the spray varnish will secure it in place, and that the final coat of dull cote will cause the edges to disappear. We'll see what happens.

I never managed to finish the chap on the right. He's also a Corvus Belli model. I'm painting him to represent the knight's man-at-arms, and he'll be based in the same cavalry unit as the knight. The model is actually coded as a Hobilar, but I think the right paintjob will make do service as a very convincing man-at-arms or squire.

Either way, I shall continue to forge ahead on this project on some level or another, regardless of whatever distractions may come my way. Summer is always an unpredictable time for me and my geeking, as outdoor pursuits with the family take precedence over model-painting.

One thing is for sure. I've learned that gluing the rider to the horse and painting the entire entity as one is the way to go with 15mm models. I think handling the rider and getting him on the horse after painting would be a real pain in the ass at this scale. Now I'll have to prep up enough cavalry to finish a unit.

Thanks for reading,
JET