Snowy days are generally not uncommon where I live. However, I work in a field where snow days are VERY rare, and today, the unthinkable happened - I had a snow day! Suffice it to say, at 7:00 am I was in the basement painting while everyone else was in bed asleep. Throughout the day, I made some accomplishments here and there with the Assumption project.
Here's a shot behind the livery stable. The shot shows the fences and the generic rock piles I painted today. The fences are the matchstick ones I made back in August or September. I still have to finish painting the rope on the gate. The rockpiles were a recent experiment. I wanted some general "in the way" stuff on the table that I could use for any 28mm gaming. These are made from tree bark.
This week I also finished painting my initial collection of 16 old west models. Left to right we have Jeb Hunter (who you've seen before) and a shotgun-toting model I've yet to name.
The gent on the left is Malachi Cooper, a teamster who makes his living primarily from shipping goods for Bill Chafe (right), owner of the dry goods store.
Although you've seen Gabe MacIntyre before, Sheriff Mast has seen fit to hire another deputy, local upstanding citizen and crackshot, young Billy Duffy (not a coincidence. If you get the reference, you must understand I was a huge fan of the band through high school and university)
Another nameless model at present. He was originally painted in the same black hat-coat combo as the other pinkertons, but I wanted to field him as a citizen or deputy down the road without confusion. I repainted his hat and coat this morning.
The last model I painted this morning. I will probably lay him aside until I feel like hiring a gunfighter for the posse.
Here's a close-up of the rock piles I painted today. The model is there to give an idea of scale.
Here's the whole gang so far... lawmen, concerned citizens, and hired guns from the East.
Anyway, I have a few buildings to finish off, and I am seriously thinking about fashioning a road of some kind. However, my goal was to finish everything pictured above before my order of Dixon miniatures arrives, and I feel that I've met that goal.
Thanks for reading,
JET
Wednesday, February 18, 2009
Assumption: a project update (aka: my incredibly productive snow day)
Saturday, February 14, 2009
The Might of the Empire - Early Imperial Roman Army for Impetus
Skirmishers look for a river ford in order to scout ahead.
A provincial-born general leads the Auxilia wing.
Unit-By-Unit Photos:
Legionnaires (6 units)
Auxilia (4 units)
Eastern Archers (2 units)
Ballistae (2 units)
Balearic Slingers (2 units)
Javalinmen (1 units)
Equites Alares (2 units)
Numidian Cavalry (2 units)
Equites Contariorum (1 unit)
Command Staff (3 markers)
About the project:
This is the project that I tracked right here in the new year. It was quite enjoyable, and I will be painting more armies for Impetus in both 6mm and 15mm scales. I had acquired most of these models some years ago, and as with many geekly purchases, they were dashed to the sidelines and forgotten. I decided to paint them up as a quick way to start learning the game with a like-minded gamer. As I started painting the units, I found the 6mm experience strangely satisfying. I like that an army is CHEAP, can be painted fast (with all the options), and that when all is said and done, it actually looks like an army.
And another point on this 6mm business. I'd like to de-bunk a myth that's commonly associated with this scale. Yes, it's true that 6mm figures can be painted quickly, with many shortcuts employed and so forth. However, I have discovered that these models reward care and attention in the same way as any other scale of model does. In other words, if one makes the extra little bit of effort, the models will show it on the table.
About the army:
The troops themselves add up to almost 500 points, so when generals and command structure are counted in, this is essentially a 500-point army that includes options for different campaigns and foes. I find Impetus to be an incredibley enjoyable game. It gives the feel of a battle, but in a more reasonable amount of time than some other games, and leaves time for post-game tea and chatting. Advancing the infantry mass is very satisfying, and as I learn the subtleties of both the rules and my army, the game becomes more and more satisfying everytime I play it.
Thanks for reading,
JET
Saturday, February 7, 2009
Geek Day Diary Entry #0: "A Wonderful Day of Geeking"
Today, our group participated in a mixed gaming day that brought together various groups of wargamers and roleplayers from the St. John's area. All proceeds from the door and the sale of junk food and raffle tickets went to the Canadian Diabletes Association. One of the main organizers of geekly functions in our area (primarily 40k) died very young because of diabetic-related complications not too long ago. I never knew him too well, but I was aware that he was a father and a fine human being, so hats off to the crew who initiated this fine day of geeking with a great cause.
Our group set up a table for Legends of the Old West. I provided the buildings and a few smaller pieces, while Marc and Chris E. provided the fine trees, hills, river, bridge, and crop fields. The Oklahoma backwoods never looked so good!
The backwoods sprawl out from the town. I'm thinking about investing in a rifle and moving to Assumption myself. Haven't told the wife yet.
Here's where we left the Assumption Vigilence Committee last time. Sherrif John Henry Mast stands out front, with his trusty deputies Jebediah Hunter (your left) and Gabe MacIntyre (your right). The gentlemen in black are the left overs of the vigilante guns-for hire, Eli O'Brien and Billy Jenson.
It's only a matter of time before a prosperous town like Assumption draws trouble. Major Eustace Pileforth and the remnants of the 17th Virgina Cavalry serve their own agenda (or rather, his agenda) - the war hasn't ended until the good Major says it has.
During the first engagment, the infamous Sundown Gang returns from their hideout in the Oklahoma backwoods looking for trouble... again!
Of Course, the Mast and his men won't stand for any such villainy within the town confines.
The men take up positions.
The outlaws cross the bridge. Bull Tucker and the Calamity Kid lead the way.
Eli O'Brien stamps out his cigarette and levels his rifle. The resounding "crack" startles the residents and sends the birds to flight. Bull Tucker takes the shot in the shoulder and hits the bridge. He crawls down by the riverbank to soak the wound.
George Scranton and Gentleman Earl keep coming, guns levelled, but within minutes, the shootout is over. Jeb Hunter shoots Scranton right between the eyes. His usually quiet brother, Bill, screams in frustration, but the hail of lawmen gunfire drives the outlaws back across the bridge and out of town.
The next engagement saw the arrivel of Pileforth's 1th cavalry meeting up with the Sundown Gang. Earl's men make their way behind the buildings...
...but the Virgina boys are ready for em.
The bulk of the southerners move in front of the Dry Goods store.
The insolent outlaws move through Gabe's backyard. Bull Tucker finds himself in with the swine. Ideal company in my opinion.
The rest of the pigs root near the fields.
The 17th continue their advance...
...and move up behind the saloon.
Then the gunfire erupts. No surprise, the calamity kid is the instigator.
The fists start flying.
Earl and company move up to join in the trouble.
By the time was all said and done, I think we played a total of five games of Legend of the Old West. The funny thing is, the same four I started with from the original night of gaming (John Mast, Old Gabe, Jeb, and Eli) were the only ones who survived the day. My posse earned some cash however (thanks to Gabe's skill at the card table), and I'll be bringing some fresh upstanding citizens into the posse (i.e. I have some painting to do).
I never got pictures of the latter part of the day. There was far more Old West action than pictures above, and Ken showed up later and started playing Warmachine. Anyway, Marc took LOTS of shots (Or Stu did, with Marc's camera), so I'm sure there'll be lots of photos at the General Store in the coming days.
Finally, there was lots more going on than our Old West gaming. I got a few shots around the venue before my camera died.
The great minds of wargaming converge.
A blurry Chris E. (leader of the 17th Virgina Cavalry) draws in the unsuspecting.
Stu spent the first half of the afternoon filing up his Foundry mountain men. They are some seriously sweet models.
The main 40k gang setting up their custom made table. They used the plastic city sprues to make a very impressive table.
Prizes were donated by local stores and businesses.
I was most interested in this Heavy Gear Blitz lot. I never won it. Poop.
I took a few shots of the 40k Apocalypse action. I have to commend the guys on the effort they put into this. They seemed to have a very fun afternoon.
There was also a game of Crossfire running. This is not a game I'm really familiar with, but Tim had a nice 20mm set-up going. I was busy playing Old West, but it seemed that two other guys were playing and he oversaw the proceedings. The table looked quite nice.
I have to say, hats off to the organizers. We had a wonderful time, and it was great to see so many geeks having a good time to support a worthwile cause.
Thanks for reading
JET